Showing posts with label big apple. Show all posts
Showing posts with label big apple. Show all posts

Thursday, September 11, 2014

Apple iPhone 6 Plus: My next phone

Summary: The hoopla is over and Apple's newest products have been unveiled. The two new iPhones don't have ground-breaking features, but are solid entries to Apple's product line.


The iPhone 6 and iPhone 6 Plus are Apple's latest efforts in the profitable product line. Both are similar in design with curved lines all around. The iPhone 6 has a not-too-large 4.7 inch display while the iPhone 6 Plus is rocking a 5.5 inch screen. The bigger iPhone is going to be my next phone.

iPhone 6 Plus
(Image: Apple)

I skipped the iPhone 5 generation and kept using my iPhone 4s until the Samsung Galaxy Note 2 became my daily phone. While I don't have a problem with iOS I like Android, and the big screen on the Note 2 appealed to me.
Both the iPhone 4s and the Galaxy Note 2 are getting old and it's time to dump both of them. My contract is up and it's time to get a sleek, modern phone. The iPhone 6 Plus ticks all the boxes on my wish list, so that's what I will be getting soon. I will wait until it has been available for a while before I pull the trigger, as I don't like getting involved in lines in the store or dealing with artificial inventory shortages at launch.

The iPhone 6 Plus display

I'm looking forward to using the 5.5 inch display on the new iPhone. It isn't the biggest on the market, but is a decent size for doing online stuff. I can imagine how well web pages will look in Safari on that big screen.
There are a few features that Apple has produced to make one-handed operation of a big phone easier.
Apple has adjusted iOS 8, the next version that will ship with the iPhone 6, to take advantage of a larger screen. The familiar home screen will rotate appropriately in landscape orientation, something I imagine I will be doing regularly. I dislike phones that lock the home screen in portrait orientation when the phone is rotated into landscape. It's jarring and not very efficient.
The home screen rotation is another reason pushing me to the bigger iPhone and away from the smaller iPhone 6. Information I've received indicates the iPhone 6 will not rotate the home screen like the bigger one, and that's a no-go for me.

Additional features on the iPhone 6 Plus

The auto-rotation of the home screen in landscape is not the only new feature to handle the larger phones. There are a few touches that Apple has produced to make one-handed operation of a big phone easier. These include making the screen elements slide down toward the bottom of the screen on demand, closer to the hand holding the new iPhone.
It's hard to tell how effective this will be without trying it, but it sounds like a good thing and worth having, and it should add more value to the iPhone 6 Plus than the smaller handset.
The landscape advantage isn't resigned to just the home screen. As part of iOS 8, other apps will be able to display more effectively in landscape than in portrait like on the iPad. The 5.5 inch display of the iPhone 6 Plus is better suited for such display tricks, giving it one-up on the iPhone 6.

Big feature behind choosing the iPhone 6 Plus over competition

All other reasons aside, the biggest one for buying the iPhone 6 Plus instead of a phone on another platform has to do with a new feature in iOS 8. The ability to link the iPad Air with the iPhone 6 is big for me.

This may not sound like much to some, but hands-on experience with this feature in webOS years ago proves it is valuable. The ill-faited TouchPad could link to the Palm Pre, and it was magic. Calls could be taken on whichever device was in hand. Text messages could be reviewed the same way, and responses sent.I regularly use the iPad Air for my work, and the ability to see text messages and get incoming calls to the iPhone is huge. The iPhone can stay in my bag or pocket, and I can deal with them on the iPad if I choose.

iPhone 6, and super-size it

The bigger iPhone 6 is the one for me, and I will probably get the 64GB version. That's how much storage I have on my iPad Air and other tablets, and it's plenty for my needs. I'm not sure which color I prefer for the iPhone 6 Plus, to tell the truth it's not that important to me. I just want my phone to do the things I need, not to impress people.
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Hands on: Apple Watch review

Apple finally attacks the wrist


Hands on: Apple Watch review

Our early verdict

"Probably one of the best smartwatches on the market - but still not enough to convince us this is a real category."

For

  • Clever interface
  • Multiple sizes

Against

  • Slightly chunky
  • Could be expensive at higher models

Most of us expected the Apple Watch to appear in 2015, but it's made a (semi) surprise launch with the iPhone 6 and iPhone 6 Plus.
It sadly won't be seen until next year though, which means this is a deliberate ploy by Apple to make sure you're not buying a Samsung, LG or Moto 360option in the run up to Christmas.
But there's a pretty good reason for most to hang on – this is a very stylish wearable indeed.

Apple watch review

Apple's clearly aiming this at the fashion market as much as the person who loves to be an early adopter – given the smartwatch market is still yet to take off, it makes sense to focus further afield in terms of consumer targeting.
It also packs NFC, allowing it to be used as part of the new Apple Pay system - something that's either going to be really helpful or a big turn off to some.
But essentially this is a product that defines a new chapter for Apple. Well, that's if it's any good, of course.

Design

The Apple Watch is coming in six different versions: there's the Apple Watch, the Apple Watch Sport and the Apple Watch Edition. And each of these comes in two sizes, for those that like a larger or smaller device for their wrist.
You can't call it a lady or man's watch, but there will be those that do, and it's opened Apple up to a new market in doing so.
While I expected it to be rounded, the fact is the Apple Watch looks like a small fusion between iPhone 6 and iPod Nano. It's not unattractive, but it is on the chunkier side of things.

Apple watch review

It's rounded at the sides, which works in its favour, and the very-slightly curved back makes it feel nice, if a little heavy (depending on the band) on the wrist.
The Edition... edition is a properly heavy device on the wrist. It's one that will look great but feel like you've spent a thousand dollars on it. Actually, given we don't know the price of this 18 carat gold and sapphire watch, that might not be too far off.
The interface is curious, but I really think Apple has done better than most with the way it's approached interacting with a wrist-dwelling device.
The Digital Crown is essentially a scroll wheel that lets you zoom in and out of the interface, so for apps (with a fun new home screen that looks NOTHING like the iPhone's version, more a spherical look at all the apps available on the watch) it's a new way of doing things.
The spherical interface is going to take some getting used to. The demos I saw showed a slightly tricky method of hitting the right area to open the app you want, leading to needing to use the Digital Crown more often than not.
It's got a very smooth action, where I expected it to be a clicking feel (just because that's what you get with a watch). It will be interesting to see if this becomes embedded as a way of using the Watch, but anything that takes away from having to touch the screen will be a good thing.
Tapping the crown inwards sends you back to the home screen, but you can also use the touchscreen on the Watch to to interact with apps.

Apple watch review

The button below the Digital Crown serves two functions: one to take you to your contacts, and the other to work as a way into activating the Watch as a payment vehicle.
The contacts app is interesting, as it allows you to send things through to your friends that go beyond the normal messaging paradigm.
That said, the Apple Watch is adept at doing the basic smartwatch things: you can make and receive calls from your wrist (with mic and speaker) and it will scan messages coming in to work out if it can generate an easy response for you to tap.
So if someone asks 'Fish or Chips for dinner?' the Watch will ask you to tap Fish or Chips as a reply. Although if it's really smart, it will offer both as an option.

Apple Watch review

Beyond that though, you can send some really weird things. For instance, you can draw pictures and send them over (although let's be honest, you're going to be getting lots of pictures of male genitalia from your friends sent to your wrist when you're presenting) or a vibration code that you've predefined with a pal.
Or you can even hit the screen with two fingers to send over a heart rate image, which vibrates on that person's arm. The graphic is kind of intense - but it doesn't explain why Apple has offered this.

Apple Watch review

The Apple Watch is neither a fitness band, watch or fashion accessory though, despite taking a bit from each of those camps. It's hard to define what it really is, which means that users may struggle to justify the purchase.
I think its greatest chance of success is in the health market, as Apple has made this a decent choice for people looking to get a little bit healthier.
Not just checking steps or heart rate once in a while, the watch will be able to help you be a bit less sedentary as well as noting when you run around and how hard the exertion is.
Of course, it needs an iPhone to work really effectively, but it works very well autonomously too in terms of tracking the above.

Apple watch review

This partly explains why Samsung has teamed up with Nike to make the Gear S a running companion – but at least Apple has got its own internal system to allow for it.
As a smartwatch, the Apple Watch is a pretty nifty device too. Its discreet dimensions mean that while it's obvious when it lights up, most of the time most won't know you're wearing a smartwatch.
It's annoying needs to be flicked upwards to turn the screen on – unlike the Android Wear devices which are visible when in standby mode – and I wasn't able to test this function during my limited hands on time.
The Apple Watch will also come with the ability to pay for things with the aptly-named Apple Pay – however, this wasn't available for demo, and therefore I can't work out how the security aspect will be handled.
With the phone you'll need to hold the TouchID element to confirm it's you that's paying, and without that on the Watch it's hard to see how you'll manage it.
If you have to press it on your phone, it kind of makes it redundant as a mechanism on the watch.
Apple has confirmed that you'll need to charge this device every day, which is a bit of a shame - with the lack of GPS I was hoping that it would at least match the competition and only need to be plugged in every 48 hours.

Apple Watch review

At least the charger is attractive: it's an inductive option that clasps to the back of the Watch through magnets. It looks the business, although it doesn't look cheap to replace if it breaks, unlike a Lightning cable.

Early verdict

The Apple Watch is a device that many will want to own with the iPhone 6, as the stylings match really well, and let's be honest: people like buying wholeheartedly into the Apple ecosystem.
It's annoying we don't know the price or the exact release date then, as it's hard to say how successful the Apple Watch will be as a result. The battery life is a shame, but then again it's not unexpected.
One thing's for sure – now Apple has brought visibility of wearables to the wider market through the Apple Watch, everyone will benefit through higher consumer traction.
Will we see everyone wearing one? Probably not, but then again not everyone owned an iPad or iPhone at the start. This is phase one of a much longer product game – but the Apple Watch One is a quite good start.
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A New Yorker’s Take On Swarm

A New Yorker’s Take On Swarm
When foursquare split its app into two and launched Swarm, I decided to take some time to get to know it before sharing some thoughts. As a New Yorker who has never been sold on social location apps, I’m pleasantly surprised by its ability to make me act, remember to use it, and to create the possibility for great experiences. That goes far beyond what any app like it has managed to do — for me at least.
But I have complaints, many of which are compounded by the fact that foursquare is our New York City champion. It’s the darling of Silicon Alley. You’re here in NYC, foursquare. So why is the app so confused by our great metropolis?
Let’s start with all the great things about the app.
Matthew Panzarino sees Swarm as a strong signifier of change in the mobile app landscape, where once attention-hungry products disappear into background, ambient services. And while Swarm’s background work is part of what makes it great, I hardly agree with Matthew when he says that it’s in a category of apps that either don’t want or deserve your active engagement.
Swarm, with its push notifications galore (more on that later) and almost constant promise ofsomething to do, has me opening the app all day. Not always with satisfaction, but I’m using the app nonetheless.
No longer do I hit that ugly old blue check mark whenever I’m offered a deal for a foursquare check-in, but I’m randomly opening the app throughout the day.
I’m not sure how things work outside of the city — I’ve been here for eight years now, which is the adult third of my life — but here plans are made on the fly, in many cases, and they’re based around a certain level of convenience. I live within a couple of square miles of almost all of my friends, and the rest are just barely further than that. The difference between friends who are five miles away and friends who are one mile away is a big one. To see the former, I probably need to get on a train, and maybe even venture from Brooklyn into Manhattan. It’s a whole thing. The latter I can probably walk to see, or even better, it’s close enough for them to come to a place near me.
swarmgif
Because Swarm doesn’t rely heavily on the check-in to give me this information, I’m actually morelikely to use the app regularly. No longer do I hit that ugly old blue check mark whenever I’m offered a deal for a foursquare check-in, but I’m randomly opening the app throughout the day, to see who’s nearby.
As long as your neighborhood locator is turned on, I can see how close you are whether you check in or not. Perhaps it sounds stalkerish, but I think we’re beyond that, and besides, everyone’s a stalker on the Internet.
And why does Swarm feel different from every other location social app before it, like Highlight?
Because foursquare. Foursquare knows better than to send me a push notification that a total stranger, who is also interested in “How I Met Your Mother” on Facebook, is just a few blocks away. What the hell am I supposed to do with that?
Continuing with gamification only turns most of their users into losers.
Foursquare has been around long enough to know (at least to a much greater degree than other startups) what we want to know and who we want to know about. We’ve handed over all of our friends, and all of our favorite restaurants, and in some cases, the path we take to work and back home.
Which is why gamification has been stripped right out of the app. This has many people upset, and if you’ve been fiercely competitive on foursquare for a long time, I understand your frustration. But think of it this way (and I’m sure this has been said before): Foursquare only relied on gamification to incentivize check-ins at a time before location data was as precise as it is today. Now they have that data, and continuing with gamification only turns most of their users into losers.
With Swarm, we all have the chance to be actual winners who go out and spend time with their friends. Who can turn seeing a check-in into actually hanging out.
I say this with conviction because I’ve been using Swarm for a few weeks and have had fun experiences with multiple people on different occasions so far, just from opening up the app. The balance of friends, serendipity and convenience is perfect for the way I spend time with friends. And I consider myself a pretty average twenty-something New Yorker.
“Push notifications have been tough,” Swarm product director Nick Burton told me. “We have people who have two different use cases for push notifications: when any regular friend is nearby, and then notifications about someone they really care about being anywhere. Balancing that, as well as the complexity of the settings within the UI, has been difficult.”But as such, I see multiple opportunities for improvement, mostly where push notifications are concerned.
I have a friend who lives less than a mile away named Sean. Sean and I both use Swarm pretty actively. More than once, the app has notified me that Sean is in Uptown Manhattan, which is at least a 30-minute trip for me. I don’t want to know that Sean is uptown. That does nothing for me.
Swarm has a “Plans” functionality that lets you post what you want to do, like “Drinks” or a “trip to Central Park” for later in the day. If, late Saturday morning, Swarm sent me a push notification telling me that Sean was planning to go uptown to Central Park that afternoon, I may very well have texted him and seen what was up. We could go together. But at 4 p.m., when I’m doing my own thing in Brooklyn, I don’t care that Sean is far away on a push notification level.
Screenshot 2014-05-27 13.46.01I’m much more interested in when he’s coming back to Williamsburg. I’m also interested when a friend who lives uptown is in Brooklyn, or near my office downtown, or even hanging out in an area that’s on my usual train line. I’m interested when a friend who lives in the Lower East Side is on my side of the bridge. These occurrences warrant a push.
My sister lives in Georgia, but I don’t mind seeing push notifications for everything she does. It’s nice to follow her along through the day, because I love her. I don’t feel the same about pretty much anyone else who is outside of my direct lower Manhattan/Brooklyn area.
Alongside the ability to turn off nearby notifications and check-in notifications, Swarm has tried to master this balancing act by giving users control over push notifications on a per-user basis. You can see all check-ins, check-ins in your city, or none at all.
Two problems here: if you have a lot of friends, it simply takes too much time and energy to turn off most of them.
“If you have a growing group of friends, the notifications can get pretty noisy, which is why we let you turn them off entirely if you want to,” said Burton.
The other problem is that foursquare considers “within my city” to be within 26 miles. The furthest that I ever go is the 15-mile trip to Newark Airport — in another state. New York is simply too condensed for 26 miles to be a good in-between designation for which push notifications I want and don’t want.
Social planning has been damn near impossible. I’ve heard pitches from dozens of companies about how they plan to get people hanging out together, using gamification and messaging and event ticketing and, of course, ambient location services. The problem is that none of them had the balance of structure and serendipity. Swarm risks losing that balance as well.
These apps need to have some rules — like who I’m seeing information about and how I can interact with them — as well as a running list of past data (such as check-ins). Beyond that, there need not be any rules. You can’t force people to make plans; you have to simply give them the opportunity.
I remember an app called TheWhoot that asked you to always post your plans for the night, into buckets like Hanging At Home, Going Out, Raging, and Working. Your friends were then supposed to propose places and times, and chat out the details within the app. And then everyone was supposed to show up.
That app is long dead.
Each push notification is weighed by the user: Would I have wanted to know this if I didn’t get a push about it? Each time the app gets it wrong, the effectiveness of the notification wanes.Swarm understands that we can’t be pushed into action, but rather given the tools to act ourselves. And the push notifications from Swarm are an effective method of reminding us to engage with it. But, as we all know, push notifications are hard.
Foursquare, more so than any company trying to do this, has a solid foundation from which to make these push-notification decisions. Years of experience with social apps and enough data about its users to know everything from their taste in pizza to their daily route to work should translate into an amazing push-notification experience.
But Swarm hasn’t quite figured that out.
Burton tells me that, internally, the team has been fiddling with two different features that may solve these problems. “Very nearby” tells you when anyone on your friends list is within 400 meters, as that’s literally just a few steps to connect to otherwise oblivious people. In my opinion, this is totally worth it. Ship that sucker.
The second feature is even better: “Unusually Nearby,” which is pretty much exactly what I’ve been asking for. It sends you a push notification whenever someone who isn’t usually hanging in your neck of the woods turns up nearby. According to Burton, these features are still in internal testing and haven’t exactly been tweaked to the point where they significantly increase engagement. In other words, these features have not been stamped to actually appear in the app at all, but here’s to hoping.
The Swarm alert flashes across the screen as a beacon of opportunity, and that’s a powerful feeling to get from a notification.
In speaking with Burton, it’s clear that a lot of time and attention goes into the user experience of Swarm, from the little emoticons on a check-in all the way to push notifications. If Swarm can get its push notifications right, maybe the app won’t need to rely on them as much. But he also admitted that the app does rely on them, to an extent, to get people engaged with the app. The beautiful thing about Swarm is that it doesn’t need many push notifications.
The ever-updating chart of people nearby and the will to check in every time I visit a new place are more than enough to keep me visiting the app. On Swarm, the outright declaration of what’s going on mixed with the more vague murmurings of my general proximity is a beautiful thing. There’s no need to depend on push notifications or the check-in any longer.
I will admit that when I first downloaded the app, the notifications were what reeled me in. They’re different from any other kind of notification I got. Rather than seeing action going down in the virtual world, as I do with an Instagram like, a Swarm notification means that people are on the move. Things are happening. And I could get in on it.
The Swarm notification flashes across the screen as a beacon of opportunity to spend time with someone you care about, or someone you haven’t seen for a long time, or someone you see every day. It’s a powerful feeling to get from a push notification.
But when the honeymoon phase is over, and the majority of my notifications are the same old check-ins from the same old people, those pushes stop being friendly reminders that “Swarm means opportunity” and start becoming really annoying. And then I get numb. And start missing actual notifications I care about.
want to check in to Swarm. I want to open Swarm every once in a while, unprompted, to see who’s doing what. And each time I get a push notification that tells me Sean is within a few blocks instead of a mile away, I’m more and more likely to open the app on my own.
My hope is that foursquare thinks of this big leap into the future as a small step, one that can be improved upon greatly. It could go either way. As the app reaches critical mass, the usefulness will diminish. When everyone is around you then no one is around you. However, with a bit of curation and some sensible updates, I can see Swarm taking me places that foursquare never could.
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